There are many frameworks to set goals, and I decided to learn about most of them and try them out in private and personal life. In this series of articles I will write about the most popular goal setting frameworks as a basic overview, their positive and negative sides and with emphasis on practicality and […]

Cross-functional teams have become popular in recent decades for the benefits they bring. They are often mentioned in agile as a standard of forming teams. Let’s dive in to what exactly is cross-functionality, what’s the caveats and to what situations it’s worth to set-up a cross-functional team. In general there are two main types of

Are cross-functional teams and generalizing specialists key to successful agile product development?Read More »

If you are are around Product Ownership and prototyping you will eventually bump in to a sketching/prototyping tool called Figma. There is a ton of other sketching/prototyping tools, but Figma is becoming an industry standard. This is understandable, because it is a great tool. In this article I will give you a very basic introduction/jumpstart to what Figma usage, what are the main benefits for using it.

One of the basic responsibilities of the Product Owner is to prioritize the product backlog. There are a lot of different models or sometimes called schemes that you can use. Let me show what are my experiences and what worked for me. I will begin with few simple, but very useful approaches.  Simple prioritization models These two simple models

How I prioritize my backlogRead More »

In this article I will explain my step-by-step approach for creation of a trustworthy forecast of how much a feature/set-of user stories would take to do. It is is something that worked out for me and hopefully you find some inspiration that would help you. The problem with forecasting/estimates and the Iron triangle In an

When it will be done?Read More »

In this article I will give you a basic understanding how to do The design sprint and some personal experience running it. The sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers. The Design Sprint is a rapid prototyping method originally orchestrated by Jake Knapp in

The Design SprintRead More »